One of the developers from Slingshot Cartel talked us through their upcoming Twitch-intergrated third person shooter, The DRG Initiative.
Karl Urban lookalike and marketing rep for Greybox Games talks us through their upcoming puzzle adventure RiME, which really does look quite stunning. I’m looking forward to this one so…
Olly Bennett from Cardboard Sword talks us through what The Siege and the Sandfox is, a game in a new genre they’ve dubbed “Stealthvania”.
Bart van der Werf talks us through his upcoming game Staxel, a peaceful blend of the best bits from Minecraft, Animal Crossing and Harvest Moon.
Paul Killduff-Taylor talks us through their upcoming title Frozen Synapse 2 and Mode 7’s foray into publishing with Tokyo 42.
Wendy Fritscher talks us through what Muse Games have added to Guns of Icarus with their new release, Alliance.
Dean Hall talks about the latest title to come out of Rocketwerkz, Stationeers. A space station building game inspired by Space Station 13.
With Snake Pass, Sumo Digital have hit on a control scheme that makes its “1990s platformer” design feel fresh.
88 Heroes is an action platformer developed by Bitmap Bureau and published by Rising Star Games. It’s a callback title to 16-bit era platformers with all the expected trappings of…
DESYNC is a first person arena shooter with a flashy, retro-futuristic style that has you going from level to level circle-strafing manic enemies and combining weapons, abilities and traps not just…